Spear girl soul calibur
At the story's climax, the energy released by Soul Edge and Soul Calibur clashing caused her personality to split into two extremes, Jolly and Gloomy.
![spear girl soul calibur spear girl soul calibur](https://i.pinimg.com/originals/66/19/23/6619233583384b5bb8be9d900bc894e7.png)
Sensing a kindred spirit, she pledged her loyalty to the sword, and sought both a new host for Soul Edge and to destroy its antithesis, the sword Soul Calibur. Though she attempted a peaceful life in a quiet city, she eventually found her urge to kill uncontrollable and wandered until she learned of the living sword Soul Edge and its wielder, Nightmare. Tira first appeared in Soulcalibur III, as an assassin that fled her previous group due to her mental instability. In addition, her other features appear to have been redesigned completely for this purpose as well she got long black hair tied in lopsided pigtails, her eyes are now purplish-red, and she wears black eye makeup and red lipstick rather than all-green makeup. In Soulcalibur IV, her attire was changed from green to red to emphasize her now dual-personality and the fact she was slightly more evil. In addition, emphasis was placed on her movements and attacks to give her the appearance of dancing while fighting. The instability is also represented in the game, such as sulking when she loses a match only to cheer up suddenly afterwards. Her appearance is based on her emotional instability and madness, representing her mood through her trashed clothing and makeup. During this phase the team additionally worked with the Soulcalibur story creators, refining the character's own story as needed throughout development. Afterwards, her character was rendered as a 3D model by a design team that worked solely on her, and then animated by a motion designer using motion capture and working directly with the team, utilizing acrobatics and a hula hoop to keep the animation unique and uniform while simultaneously fluid and feminine. Her appearance and movement were fleshed out by the team's concept artist Aya Takemura, who designed her with the intention of having the character appeal to European audiences. Her design and concept were built to revolve around it, starting with gender, then physical measurements, and lastly background details. Tira's design in Soulcalibur IV was designed to represent her unstable personality Īs a character introduced in Soulcalibur III, Tira's weapon was created before her own concept, a "ring blade" designed to be unique amongst the game's pre-existing weaponry. Tira's likeness has been also used on various merchandise related to the series. The character is positively received by the public, often noted for her unique style of clothing and sexual appeal, although her fighting style has received mixed reception, with some citating it difficult to control. While originally only having a case of split personality, the influence of Soul Edge and its counterpart, Soul Calibur, breaks Tira's mind even further that she currently possesses two different personalities: jolly and gloomy. A mentally unstable young woman, Tira is a former member of an assassination guild, the Bird of Passage, who left the group due to her state, eventually becoming a loyal servant of the cursed sword, Soul Edge, and its wielder, Nightmare.
![spear girl soul calibur spear girl soul calibur](https://www.fightersgeneration.com/nx8/char/talim-sc4-model2.jpg)
Tira was originally introduced in Soulcalibur III and has returned in Soulcalibur IV, Soulcalibur V and Soulcalibur VI.
![spear girl soul calibur spear girl soul calibur](https://i.pinimg.com/originals/52/fe/7c/52fe7c8c23315300b616517f37a34312.jpg)
She was created by Namco's Project Soul division.
![spear girl soul calibur spear girl soul calibur](https://www.gamersdecide.com/sites/default/files/soulcalibur6-mitsurugi-fighting-sophitia.jpg)
Spear girl soul calibur series#
Tira ( ティラ) is a fictional character in the Soulcalibur series of video games.